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Blender 3 release6/12/2023 I'll have up new Blender benchmarks for Blender 3.3 shortly for various CPUs and GPUs. Blender 3.3 downloads are available from .Īlso notable with Blender 3.3 is that it's a long-term support (LTS) release for providing fixes and updates for a two-year timespan. More details on Blender 3.3 via the release notes. glTF 2.0 handling improvements for import/export. A new experimental STL importer that is written in C++ and about eight times faster than the former Python-written STL importer. For a USD production scene with 260 thousand objects its reported to drop from 3.5 hours to 1.5 minutes. Improved performance when importing USD / Alembic / OBJ files with large numbers of objects. Various performance improvements to geometry nodes. EXR preview thumbnail images should also consume less RAM. JPEG preview thumbnails are created faster while also using less RAM. Full support for camera's background images. This summer we’ll do Blender 2.90 (new particle nodes), and in summer 2021 the Blender 3. Improved usability of the Library Overrides UI/UX. A new hair workflow is possible with the new curves object type that has a sculpt mode intended for hair grooming. The Freedom to Create Download Blender 3.4.1 Windows Installer 257MB macOS, Linux, and other versions Looking for Blender LTS Fully Featured Whether you do animation, modeling, VFX, games, you name it. Much better performance for LineArt with the grease pencil. "Drastically improved" drawing performance when sculpting with EEVEE enabled. NVIDIA's OptiX denoiser has better performance now when rendering with multiple NVIDIA GPUs. OpenVDB volumes are rendered with half-float rather than full-float precision to yield significantly lower memory usage. Improved Apple Metal rendering GPU performance on macOS. RDNA1 and GFX9/Vega issues were worked out since Blender 3.2 to allow broader AMD Radeon GPU support for Blender. The AMD HIP back-end has been extended to now work going back to GFX9/Vega hardware on Windows and Linux. This is still work-in-progress and look for more Intel GPU acceleration in future releases. This requires also using recent Intel compute driver releases. This is intended for use with Intel Arc Graphics / Data Center discrete GPUs and not existing integrated Intel graphics. Initial support for Intel oneAPI back-end with the Cycles renderer. Blender 3.3 is out this morning as the newest version of this widely-used, open-source and cross-platform 3D modeling software.Īmong the many changes to find with today's Blender 3.3 release are:
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